Kayadoa

Shadows of Forgotten Wrath (session 3)

The party made their way up the ramp carrying the dead Romulox on the back of Thakakhad’s magically summoned horse. There they were stopped by several guards and a priest who warned the party against traveling the city streets at night, and the lord of the Graefmotte’s hatred for elves. When asked about a temple he pointed them to the House of Mourning, a temple dedicated to Velkinous. The party thanked him for the guidance and made their way up the hill into town. Finding the temple sealed for the night the party made their way to a nearby inn and rested for the night. The next morning they woke and took Romulox to the temple to see about getting him resurrected. The Priestess, Madelyn Osterford,explained that she was willing and capable of resurrecting the dragonborn but there would be a problem besides the initially staggering cost.

After resurrecting Romulox, she explained that resurrections in the ShadowFell were much harder to make stick, here in the land of the dead souls moved on quicker and were less willing to stay in the body. Natives called this “Soul Bleed”, where those resurrected could live another 3 days or up to 10 years, but it was not a permanent thing. However, there was a second ritual that could be cast, empowered by holy relics, that could be used to ensure the “Soul Bleed” was halted and the returned character would survive.

Unfortunately, Priestess Osterford had no such relics but she believed there was one in town. A hateful little man who acted as an innkeeper named Edgar was in possession of one. Madelyn believed he was a secret priest to Lord Devious and had been working to counter her temple over the past several years. If the party could obtain the relic she would wave other fees to ensure Romulox stayed resurrected.

The party made their way to the inn of Edgar and Mialee tried her best to sneak into a store room and steal the Relic which she discovered sitting on a hidden shrine to Lord Devious alas she was not able to sneak back out of the room and Edgar attacked the party with several summoned devils. The party made quick work of Edgar and fled back to the temple where the ritual was completed and Romulox was restored.

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Shadows of Forgotten Wrath (session 2)

Making their way through the woods the party found a road that led them to a town build up on a low hill in the woods. Sitting atop the hill was a small castle surrounded by several tiers of village extending down the slopes. The lowest level looked abandoned and sacked while lights and smoke came from the houses and shops on the upper levels. The road led the party to the lowest level where an old destroyed gate hung permanently open and a ruined sign told them the town was called Graefmotte. Entering the town Romulox recalled some useful history lesson containing the town of Graefmotte. It seems the town was one of the Ishrun villages that disappeared when the during The Extirpation, the great dragon plague that purged the world of the Ishrun and their demonic magics. The party assumed then this odd Shadowfell version of the town would bare a hatred toward dragons and covered Romulox in a hasty disguise.

Entering the town, the moon was full and cast eerie shadows on all the buildings and streets long ago sacked and abandoned. Hearing a noise the party saw a group of five villagers come into view, crudely armed with cleavers and axes, thin to dangerously malnourished levels, the group of villagers leaped at the party with an almost feral cry, all attempts to reason were lost and the party was forced into combat. Hearing the sounds of combat a pair of ghouls leaped from a ruin building and joined the fray with a strange ghostly elf women who attacked the party as well.

Romulox held the starved villagers off, but with the parties attention locked on the ghouls and Hazel dazed by the ghost Romulox was unable to withstand the barrage of attacks as they chopped with crude cleavers and bit with rotten teeth. He was struck mortally as the villagers tried to devour his flesh and the party was unable to save him.

Now the party has won a bitter sweet victory over their attackers, counting one of their own amongst the dead. But does anything in this dark Shadowfell truly stay dead???

Romulox

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Shadows of Forgotten Wrath (session 1)

Awakening in a strange ruined fortress the party was attacked by several strange hobgoblin beasts that could shift into wolfen forms.

After dispatching the beasts the party setup camp in the ruins of the old fort. On watch, Faray and Mialee noticed a hooded figure approaching across the moonlit field. Waking the party the group questioned the strange figure who turned out to be an old lady living in the forest. She claimed this section of the forest was her home and would let the party leave in exchange for a simple task. Finding dozen of mysterious fey creatures that had infiltrated her woods she called “Stiche”. The party refused and attempted to bluff their way out of the woods. When that failed Romulox attempted to intimidate her without success.

The old lady waved her hand at the party and succeeded in putting the entire party asleep. When they awoke they were in a strange version of the fort. Dark shadowy versions of the world they knew surrounded them. The forest around the fort was grey and withered. the clouds hung low and the sun was dim and far away.

As the party exited the fort they were attacked by a pair of wraiths from the woods, and elven ghosts that rose from the fort.

Defeating them handily the party took stock of the dark woods and strange grey surroundings and noted themselves to be in the Shadowfell.

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Intermission

There it stood on the alter. The Kirre-Arre Arren. Bright…Shiny.

As the party stood watching it spin and collapse in on itself Romulox was over come with his compulsion for bright and shiny objects and reached out to grab it. A wild flash of light filled the chamber blinding Romulox.

When the light receded Romulox was blind and the Kirre-Arre Arren was gone. Mialee notice a small dark spot peaking from the collar guard of Romulox’s armor. Pulling off his armor the party saw a weird tattoo of the Kirre-Arre Arren across his back scales.

Thakakad and Faray were able to determine a way to remove the Kirre-Arre Arren but decided to leave it as a convenient way to transport the mythical item.

Ready to leave, the party made ready to cast the transport ritual from the priestess’s back. Romulox was quick to volunteer and before anyone could stop him he attempted to read the ritual. Starting to read the ritual he was compelled to finish… having no training in Arcana he botched the ritual and created a portal that was…unstable.

The party had no choice and took the unstable portal.

Passing through the dark of the portal Thakakhad was diverted to a huge spider web that ensnared him. There his dark Patron appeared and charged him with a mission to find a missing item it lost.

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Tyranny of Orcs (Finale)

Awakening the priestess the party forced her to explain all she knew about the vault. She explained the vault wasn’t actually a place in the city. Rather it was a demiplane that could only be accessed from a powerful node of planar magics in the clearing nearby. Her priests had been hard at work clearing the plaza of all debris and a large statue of Harri’s first ruler to make room for the ritual circle needed to open the way. Her task had been to contract an infernal power to teach her the ritual needed to open the gateway. The party was able to extract a sacred vow from the priestess that she would neither help nor hinder them until they reached the inside of the vault.

Taking the priestess with them they were able to sneak into the nearby plaza that the priests of Bairane had turned into a work camp. Tents and excavation equipment dotted the edges of the clearing and a vast magical circle encompassed nearly 20 feet in the middle.

Quietly and as stealthily as possible the group made their way into the circle and cast the ritual inscribed on the priestess’s back. A glowing radiant blue portal boomed into existence and a strong wind swept out from around the part to throw aside tents and junior priests. Much the a strong and giant version of the stale air that escapes when throwing open a long sealed ancient tomb.

Inside Romulox was quick to subdue the priestess and render her unconscious as the party crept forward. Discovering an alter covered in a strange religious symbol. the party cautiously approached. Hazel and Faray were quick to notice the symbol was an amalgamation of the Black Crown of Bairane and the gears of Mechanica. While pondering this strange symbol, the alter began to pulse with life and an ancient angel burst into being. Demanding to know who trespassed in one of the sacred vaults of the eleven gods and resting place of the Kirre-Arre Arren

Though reason was tried, eventually Bashun grew restless and announced they were here to take the Kirre-Arre Arren. The angel flew into a rage and transformed from a magnificent humanoid into a scaled and horrible angel beast who leapt to attack the party.

Hard fought and barely survived the party triumphed and claimed the mystical relic for their own.

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Tyranny of Orcs (session 12)

The party sneaked through the destroyed half of the city successfully and were able to find a lone orc asleep in the burned remains of a park. Interrogation revealed the Priests had been focusing their efforts in a particular plaza and manor home near the river front.

The party infiltrated the manor home and discovered a High Priestess summoning a vile devil. They were able to determine the demon was infusing the priestess with some infernal magical abilities by actually magically branding a ritual on the Priestess back.

The party struck fast and was able to kill the guards and banish the devil back to the 9 hells. Sparing the priestess the party took her alive to question her on the purpose of the ritual and to gain more information on the fabled vault they were searching for.

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Tyranny of Orcs (session 11)

The one with the Gelatinous Cube!

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Tyranny of Orcs (session 10)

The party sent the battle golem back through the portal to signal their side secure. After searching the shelves and bookcases surrounding the portal room the party discovered two ritual scrolls. One a divine scroll containing the spell “Speak to the Dead”. The other, an arcane scroll containing “Duplicate”.

The party pressed on, climbing rickety stares to a find a city street turned into a warzone. Rubble piles stand where houses used to be and the sky was darkened by the fires raging in several distant parts of the city. Overhead the occasional catapult shot would shriek through the air as the defenders in other parts of the city attempted to counter attack the orc horde holding the southern half of the city.

As they crept through the ruined streets they heard arguing from up ahead. Mialee snuck ahead and was able to ease drop on a human mage and orc warrior arguing with each other. Pacing nearby were several hunting drakes on chain leases being held by the orc. The party set an ambush among the rubble and attacked the patrol as they turned down the ruined street.

After the party killed the patrol, Hazel used her new ritual of speak with the dead mage. Able to ask one question of the corpse the party decided to ask where the priests of Bairane were quartered in the city. The corpse told the party all the priests had moved into “the temple”, but as to which temple the party is still unsure….

The battleground of Harri

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Tyranny of Orcs (session 9)

After defeating the zombies that attacked them and studying their alcoves the party discovered two poems. One spoke of Demon’s and their need to destroy and devour the life of mortals. The second spoke of the bureaucracy of Angel’s of fees in material goods. Both poems spoke of the danger’s of the easy path. Using this information the party was able to determine the door near the red pool would open with blood, and door by the blue pool would open with coin.

The party spilled a few drops of blood into the red pool and found the way to the portal to Harri. Waiting for the army Priestess Euwya promised would come the party set up camp and guarded the portal. Once the vanguard appeared they convinced the captain of the soldiers to loan them one of his battle golems. The party pressed on through the portal and overcame the guards waiting on the other side of the portal.

Not knowing what lies at the top of the stairs, the party made preparations to venture into the captured part of the city of Harri.

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Tyranny of Orcs (session 8)

The Party woke up their assassin prisoner and proceeded to question him. Where is the Priestess Euwya? How deep is the Bairane cult infiltrated into the church of Erathe?

In exchange for his life the Assassin Ot Mer Ishun told the party of the Bairanian plot to capture part of the city of Harri in order to secure some long forgotten magically chamber buried beneath the city. Known only as “The Vault” it is said to contain items of wondrous power including some sort of magical “tool” that when brought together with other magically items would recreate the old magics, move mountains, raise lands from the seas, and make a caster as strong as a god.

He also confessed to the secret portal in the basement of the warehouse they had used to funnel the false weapons into Harri and move their infiltrators back into FreeRoad.

The party reported all this infromation back to the Priestess Euwya. She asked the hero’s to return and secure the portal to prevent it from being closed. The party returned to the warehouse, and found their way down to the basement. Firetraps closed off the hallway and archer’s attempted to harass the party. Dispatching the traps and the archers, the party was able to move into the next room where 2 strange pools of water waited. One red, with a statue of a demon. One blue, with an angel statue.

While searching the room the party trigged a pair of hungry zombies that fell from hidden chimney’s in the ceiling. Defeating the zombies the party rested and attempted to solve the puzzle of the pools.

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